Computer Studies JSS1 – Generations and Input Devices
2ND TERM 2023-2024 FIRST FORM ORDER TEST
COMPUTER STUDIES JS1
ANSWER ALL QUESTIONS
- List and write short note on six (6) generation of computer
Define Input devices.
List nine (9) examples of input devices.
COMPUTER STUDIES JS1
ANSWER ALL QUESTIONS
- Six Generations of Computers:
- First Generation (1940-1956): Vacuum tube technology, large and unreliable.
- Second Generation (1956-1963): Transistors replaced vacuum tubes, smaller and more reliable.
- Third Generation (1964-1971): Integrated circuits introduced, smaller and faster computers.
- Fourth Generation (1971-1980): Microprocessors enabled personal computers.
- Fifth Generation (1980-Present): Artificial Intelligence and parallel processing.
- Sixth Generation (Future): Predicted advancements in AI, nanotechnology, and quantum computing.
- Definition of Input Devices: Input devices are hardware components that allow users to enter data and instructions into a computer. These devices facilitate communication between the user and the computer system.
- Nine Examples of Input Devices:
- Keyboard: Used to input text and commands.
- Mouse: Enables pointing and clicking on the screen.
- Scanner: Converts physical documents into digital form.
- Joystick: Commonly used in gaming for directional control.
- Microphone: Captures and inputs audio data.
- Webcam: Captures video input for communication or recording.
- Touchscreen: Allows users to interact directly with the display.
- Graphics Tablet: Used for drawing and graphic design.
- Barcode Reader: Scans barcodes for quick data input
Evaluation
- The ____________ Generation of computers, characterized by vacuum tube technology, was from 1940 to 1956.
- a) Second
- b) Third
- c) Fourth
- d) First
- The introduction of transistors marked the beginning of the ____________ Generation of computers.
- a) Third
- b) Fourth
- c) Second
- d) Fifth
- Integrated circuits were a key feature of the ____________ Generation of computers.
- a) Second
- b) Third
- c) Fourth
- d) Fifth
- Microprocessors enabling personal computers define the ____________ Generation of computers.
- a) Fourth
- b) Fifth
- c) Sixth
- d) Third
- The predicted advancements in AI, nanotechnology, and quantum computing characterize the ____________ Generation of computers.
- a) Fifth
- b) Sixth
- c) Fourth
- d) Third
- Input devices facilitate communication between users and the ____________ system.
- a) Software
- b) Internet
- c) Computer
- d) Printer
- A ____________ is a hardware component that allows users to enter text and commands into a computer.
- a) Monitor
- b) Scanner
- c) Keyboard
- d) Mouse
- The ____________ is commonly used in gaming for directional control.
- a) Scanner
- b) Joystick
- c) Microphone
- d) Webcam
- A ____________ converts physical documents into digital form.
- a) Mouse
- b) Scanner
- c) Keyboard
- d) Joystick
- A ____________ captures and inputs audio data into a computer.
- a) Microphone
- b) Webcam
- c) Touchscreen
- d) Graphics Tablet
- The ____________ allows users to interact directly with the display.
- a) Graphics Tablet
- b) Touchscreen
- c) Barcode Reader
- d) Joystick
- A ____________ is used for drawing and graphic design.
- a) Webcam
- b) Touchscreen
- c) Graphics Tablet
- d) Microphone
- A ____________ scans barcodes for quick data input.
- a) Keyboard
- b) Barcode Reader
- c) Mouse
- d) Scanner
- The ____________ captures video input for communication or recording.
- a) Graphics Tablet
- b) Touchscreen
- c) Webcam
- d) Microphone
- The ____________ enables pointing and clicking on the screen.
- a) Mouse
- b) Keyboard
- c) Joystick
- d) Scanner