Exploring Computer Games Physical and Health Education JSS 3 First Term Lesson Notes Week 9

Physical and Health Education JSS 3 First Term Lesson Notes Week 9


Subject: Physical and Health Education

Class: JSS 3

Term: First Term

Week: 9

Age: 12-14 years

Topic: Exploring Computer Games

Subtopics:

  1. Types of Computer Games (e.g., Tennis, Cricket, Soccer)
  2. Values and Benefits of Computer Games

Duration: 40 minutes


Behavioural Objectives

By the end of the lesson, students should be able to:

  1. Identify different types of computer games.
  2. Explain the values and benefits of playing computer games.
  3. Discuss how computer games can contribute to physical education.

Keywords:

  • Computer Games
  • Sports Simulation
  • Benefits
  • Physical Education

Set Induction (5 minutes)

The teacher asks, “What are your favorite computer games? How do they relate to sports?” This question sparks interest and sets the stage for discussion.


Entry Behaviour

Students have prior knowledge of computer games and may have played various types.


Learning Resources and Materials:

  1. Computer or tablet with games installed (if possible)
  2. Projector to show videos or presentations on computer games
  3. Handouts summarizing game types and benefits

Building Background / Connection to Prior Knowledge

The teacher connects to previous lessons about sports and physical activities, emphasizing the role of technology in enhancing sports experiences.


Embedded Core Skills:

  • Critical thinking (evaluating game benefits)
  • Collaboration (working in groups to discuss games)
  • Digital literacy (navigating computer games)

Reference Books:

  • Lagos State Scheme of Work for Physical and Health Education
  • Educational resources on digital games and their impact

Instructional Materials:

  1. Projector and screen for visual presentations
  2. Samples of different sports games on computer

Content

1. Types of Computer Games

  • Sports Simulation Games:
    • Tennis: Games like Top Spin that simulate the tennis experience, allowing players to learn strategies and techniques.
    • Cricket: Games such as Don Bradman Cricket, which replicate real-life cricket scenarios.
    • Soccer: Games like FIFA that offer realistic soccer gameplay and allow players to manage teams and play matches.

2. Values and Benefits of Computer Games

  • Physical Skills Development: Helps improve hand-eye coordination and reaction time.
  • Strategic Thinking: Players develop critical thinking skills by planning strategies and making quick decisions.
  • Social Interaction: Many games encourage teamwork and collaboration through online multiplayer modes.
  • Stress Relief: Provides a fun way to relax and unwind after a long day.
  • Cognitive Skills: Enhances problem-solving skills and creativity through game challenges.

15 Fill-in-the-Blank Questions

  1. Tennis games help players improve __________.
    a) Strategy
    b) Hand-eye coordination
    c) Speed
  2. Cricket computer games replicate real-life __________.
    a) School
    b) Sports
    c) Movies
  3. FIFA is a popular __________ game.
    a) Tennis
    b) Soccer
    c) Baseball
  4. Computer games can help relieve __________.
    a) Joy
    b) Stress
    c) Anger
  5. Sports simulation games enhance __________ skills.
    a) Reading
    b) Physical
    c) Cooking
  6. Playing computer games encourages __________ interaction.
    a) Social
    b) Isolated
    c) Formal
  7. __________ is a benefit of strategic computer games.
    a) Boredom
    b) Teamwork
    c) Laziness
  8. Hand-eye coordination is important for __________ games.
    a) Strategy
    b) Sports
    c) Puzzle
  9. Cognitive skills are enhanced through __________ challenges in games.
    a) Easy
    b) Fun
    c) Difficult
  10. Players can manage teams in __________ games.
    a) Action
    b) Sports
    c) Adventure
  11. Many games have __________ modes for players to work together.
    a) Single
    b) Solo
    c) Multiplayer
  12. Relaxation is one benefit of playing __________.
    a) Computer games
    b) Board games
    c) Card games
  13. Strategic thinking is developed when playing __________ games.
    a) Simple
    b) Complex
    c) Social
  14. Computer games can provide __________ experiences of real sports.
    a) Boring
    b) Unfamiliar
    c) Realistic
  15. Playing games can enhance creativity through __________.
    a) Repetitive actions
    b) Game challenges
    c) Passive viewing

15 FAQ with Answers

  1. Q: What are sports simulation games?
    A: They are computer games that replicate real-life sports, allowing players to experience the game virtually.
  2. Q: How can playing computer games improve physical skills?
    A: They enhance hand-eye coordination and reflexes through interactive gameplay.
  3. Q: What is the benefit of strategic thinking in games?
    A: It helps players make quick decisions and develop game strategies.
  4. Q: Can computer games be social?
    A: Yes, many games allow for multiplayer interaction, fostering teamwork and collaboration.
  5. Q: How do sports games help with stress relief?
    A: They provide an enjoyable escape, helping players relax and unwind.
  6. Q: What skills do soccer games like FIFA teach?
    A: They teach teamwork, strategic planning, and the rules of soccer.
  7. Q: Are there any cognitive benefits to playing computer games?
    A: Yes, they improve problem-solving abilities and creative thinking.
  8. Q: Can everyone play computer games?
    A: Yes, there are games suitable for all ages and skill levels.
  9. Q: How do players manage teams in sports games?
    A: They make decisions about team strategies, player positions, and game tactics.
  10. Q: What types of games are good for enhancing reaction time?
    A: Fast-paced action and sports games are excellent for this purpose.
  11. Q: Are computer games only for entertainment?
    A: No, they can also be educational and promote skills development.
  12. Q: How can parents ensure gaming is beneficial?
    A: They can set limits and encourage games that promote learning and social interaction.
  13. Q: What should students consider when choosing a game?
    A: They should consider the game’s educational value, content, and how it aligns with their interests.
  14. Q: Can computer games help with teamwork skills?
    A: Yes, especially in multiplayer modes where collaboration is essential.
  15. Q: How do computer games contribute to physical education?
    A: They simulate sports experiences, making physical education more engaging and relatable.

Presentation Steps

Step 1: The teacher revises the previous topic, which was about different types of dance forms.
Step 2: The teacher introduces the new topic on computer games.
Step 3: The teacher allows the pupils to give their own contributions and corrects them where necessary.


Teacher’s Activities

  1. Introduces different types of computer games and their significance.
  2. Engages students in discussions about their experiences with computer games.
  3. Guides students in exploring the benefits of gaming.

Learners’ Activities

  1. Share their favorite computer games and experiences.
  2. Participate in discussions about the values of computer games.
  3. Explore the types of computer games and their impact on sports.

Assessment

The teacher evaluates understanding through class discussions, observation of participation, and responses to fill-in-the-blank questions.


Evaluation Questions

  1. What is a sports simulation game?
  2. Name one benefit of playing computer games.
  3. How can computer games help with physical skills?
  4. What is the difference between a single-player and multiplayer game?
  5. Give an example of a popular soccer game.
  6. What cognitive skills can be developed by playing games?
  7. Why is teamwork important in gaming?
  8. What should players look for when choosing a game?
  9. How can gaming relieve stress?
  10. Can computer games be educational? Why or why not?

Conclusion

The teacher goes around to mark and provides feedback on the topic. Students are encouraged to think critically about the games they play and to consider their benefits.